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General
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Editor Tools
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Room Customizations
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Artworks & Objects
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Change Log
January 16, 2021
- In preview mode, you can now use ctrl+z/command+z to undo and ctrl+y/command+y to redo.
- Artworks no longer blink off and on when you move them around in preview mode.
- Fixed a bug when editing with friends.
- Optimized our backend a bit.
- Your websocket will now automatically reconnect if it runs into any hiccups, and you'll see a message if you ever get disconnected.
- Artwork filenames are now a little more pleasant to look at.
- If you design your 3D models in meters, you don't have to scale them at all after upload--they'll just be the correct size. 1 meter = 6 NAC units. User eye-level is 1.66m (5.45ft).
December 7, 2020
- You can now set the maximum distance at which an artwork is audible! Go forth and create intricate soundscapes :)
- The textures and animations of newly uploaded FBX models will now render correctly (previously uploaded models will continue to render with a white texture and no animation)
- Mobile controls improvements
November 8, 2020
- In the preview mode you can now float up and down using the E and C keys.
- You can now duplicate artworks in the editor.
- Mobile controls improvements
November 1, 2020
- You can now hold shift in preview mode to lock the control widget to an object
- Password reset tool
- Improvements to custom JavaScript, including event hooks
October 25, 2020
- You can now change your room URL in the editor.
- 3D model previewer in the editor.
- Fixed cursor contrast in the gallery.
October 18, 2020
- Navigate between rooms in an exhibition using the splash screen
- You can now write custom JavaScript in the editor to run in your room
- Show which collaborators have access to edit a room in the editor
- Improvements to mobile controls
- Improvements scaling and faster file loading
September 20, 2020
- Rooms can now be password protected with one or many passwords See Password Protecting your Room.
- Spatial editor now live updates for everyone in the room preview.
- Visitors are now localized to individual rooms. (Previously all moving users appeared in all rooms)
- Screenshot button in gallery
- Added shiny 3d objects option under room style
- GLB models with embedded animations now play.
- Improvements to multichannel synchronization. See Multichannel Art.
September 13, 2020
- Drag & drop spatial editor launched.
- New Art City documentation hub and change log launched.
April - September 2020
- 9 exhibitions launched.
- Room editor tools launched.
- Multiplayer features launched.
- Livestreaming tools launched.
April 22, 2020
March, 2020
- First interactive exhibition prototype working.